Grand Theft Auto V



Grand Theft Auto V's three antiheroes feel as though they were torn straight out of Sigmund Freud's structural model of the human psyche. The wild, feral Trevor represents the id: a psychopath led by instincts and urges without any consideration for others. Retired criminal Michael is the super-ego: the critical, realistic, moral force that strives to keep the id in check. That leaves young Franklin as the ego: an organized, realistic partner that mediates between the desires of the id and the super-ego--or, in this case, two psychopaths that always seem to be a hair away from strangling each other.

Switching characters is a major part of what makes GTA 5 unique, and it's as seamless as you could possibly hope. At almost any time you can jump between them, zooming the camera out for a moment before warping back, showing what the characters have been doing since you last played as them. You might find Franklin walking out of a bar, only to be called by a panicking friend who needs to be bailed out of a dumb situation; and swapping to Michael could have him sitting by the pool and smoking a cigar before heading off to do yoga with his cheating wife. Trevor is typically found passed out in an alley or picking fights with strangers, and his missions are usually the most ludicrous--you'll be blowing up trailer parks and hijacking cargo planes as you see the world from his warped, chaotic point of view.

More Info

Release date: Nov 18 2014 - PS4, Xbox One
Sep 17 2013 - Xbox 360, PS3 (US)
Available Platforms: PS4, Xbox One, Xbox 360, PS3
Genre: Action
Published by: Rockstar
Franchise: Grand Theft Auto
ESRB Rating:
Rating Pending
source:gamesradar.com

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