Grand Theft Auto V's three antiheroes feel as though they were torn
straight out of Sigmund Freud's structural model of the human psyche.
The wild, feral Trevor represents the id: a psychopath led by instincts
and urges without any consideration for others. Retired criminal Michael
is the super-ego: the critical, realistic, moral force that strives to
keep the id in check. That leaves young Franklin as the ego: an
organized, realistic partner that mediates between the desires of the id
and the super-ego--or, in this case, two psychopaths that always seem
to be a hair away from strangling each other.
Switching characters is a major part of what makes GTA 5 unique, and
it's as seamless as you could possibly hope. At almost any time you can
jump between them, zooming the camera out for a moment before warping
back, showing what the characters have been doing since you last played
as them. You might find Franklin walking out of a bar, only to be called
by a panicking friend who needs to be bailed out of a dumb situation;
and swapping to Michael could have him sitting by the pool and smoking a
cigar before heading off to do yoga with his cheating wife. Trevor is
typically found passed out in an alley or picking fights with strangers,
and his missions are usually the most ludicrous--you'll be blowing up
trailer parks and hijacking cargo planes as you see the world from his
warped, chaotic point of view.
More Info
Release date: | Nov 18 2014 - PS4, Xbox One
Sep 17 2013 - Xbox 360, PS3 (US) |
Available Platforms: | PS4, Xbox One, Xbox 360, PS3 |
Genre: | Action |
Published by: | Rockstar |
Franchise: | Grand Theft Auto |
ESRB Rating: |
Rating Pending
|
source:gamesradar.com
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